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BG_STOP

[[BG_STOP]]

hQuestMaster provides two audio channels: the background audio channel (Background) and a second audio channel intended for effects (Effect) that can be used to play audio tracks (in .mp3 format).

This action is used to stop the playback of the track loaded on the background audio channel.

  • Example : {[[(2), ON_SHOW(2)]] [[BG_PLAY: path_2]]}
    {[[(3), ON_DEATH(D3)]] [[BG_STOP]]}

In the example, when the heroes enter the room with marker 2, the path_2 track will start playing (e.g., it could be a more dramatic track suggesting an imminent battle, as there is a gargoyle). When the gargoyle (monster in cell D3) dies, the track will be stopped.

Attention : The audio volumes of these channels can only be modified by the user through the hQuestMaster settings.